๐๐๐๐๐กโ๐๐ ๐๐๐๐๐ข๐๐ก (
reprisings) wrote2025-11-25 10:25 am
Entry tags:
karteria: greenhouse
Vermillion Bloom
A greenhouse being built into one of the old warehouses on the edge of East Sophia and Water's Edge. This is coordinated by Dorothea Arnault as an attempt to quickly grow produce and to feed people in Karteria, especially in the aftermath of the Oct. 2025 plot with the Terra and Golems (info here).
HELPERS
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Dorothea - Plant manipulation, quick growing, financial coordination, face of 'business'.
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Lauralae - Seed and plant growth support.
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Malkuth - Stomper extraordinaire, moving dirt, helping with irrigation, financial support.
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Lune - Irrigation specialist, support.
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Sheryl - Queen Bee, germination and propagation.
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Yuki - Popstar of plant growth and support.
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Dedue - Strongman of constructions, supply, and labor.
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NAME
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NAME
HELP NEEDED
01
GARDENERS
Terra types to help plants to quick bloom and produce, to help with soil, etc. Ruminanta and Golem types to help with moving earth. Pollenating Arthropoda types for germination.
Terra types to help plants to quick bloom and produce, to help with soil, etc. Ruminanta and Golem types to help with moving earth. Pollenating Arthropoda types for germination.
02
REPAIRS/TECH
Anyone capable of repairing the warehouse, fortifying the walls for better insulation, helping with the irrigation system, helping with heat, etc. People who can get supplies, set up tech systems, get more seeds, etc.
Anyone capable of repairing the warehouse, fortifying the walls for better insulation, helping with the irrigation system, helping with heat, etc. People who can get supplies, set up tech systems, get more seeds, etc.
03
SELLERS/PROMOTERS
Once produce (fruits, vegetables, herbs, flowers, all kinds of things) finally bloom, we need it moving. For impoverished, low-income, this food should be free; middle class would be encouraged to pay a little but at a significantly smaller price than typical markets. We just want people fed. Upper class need to pay full price (or more). So we need charismatic types to get the product moving.
Once produce (fruits, vegetables, herbs, flowers, all kinds of things) finally bloom, we need it moving. For impoverished, low-income, this food should be free; middle class would be encouraged to pay a little but at a significantly smaller price than typical markets. We just want people fed. Upper class need to pay full price (or more). So we need charismatic types to get the product moving.
04
FUNDERS
MONEY PLEEEEEAAAASE. If a character wants to fund/donate, please do! (Alternatively, go shake NPCs down for donations.)
MONEY PLEEEEEAAAASE. If a character wants to fund/donate, please do! (Alternatively, go shake NPCs down for donations.)

(frozen comment) INFO
PROGRESS
January 2026: First batch of plants (herbs, easy vegetables) grown and completed. Adding tea leaves and a very small batch of coffee beans. Tested, given to friends. Second batch (medium) started for expected flourish by 2nd-3rd week, adding more vegetables. Third batch (large) begun, quick to flourish. Adding newer crops (spring-oriented) to try to keep them thriving for propagation in the field and in the greenhouse.
February 2026: